Reflection: Dune by StudioRoosegarde
Dune by StudioRoosegarde, created by the artist himself, Roosegaarde, is an interesting piece of interactive artwork that explores the notion of art and architecture, blurring the lines between nature and technology while delving into ideas of responsive and interactive public spaces. Dune plays a critical role in the extension of the human behavior and reaction towards constructed environment.
Dune is made out of hundreds of fibres, steels, microphones, sensors, speakers, software and other media dimensions variable that co-exists in the installation. The artwork was
intended to make the audience interact, reciprocate in a manner defined by the audience. The constructed environment would react, creating a feedback, to the myriad of sounds and movements of the audience, transforming the landscape according to the behavior of the audience, aggressive or not. As the audience walks into the space, the audience would notice that the environment would be gleaming softly, and as you walk past each element, Dune light appears, creating an extension of the audience activities.
The role of the audience appears to be very important with the artwork. The receptive nature of Dune would only be able to perform through interaction, which allows the audience to digest the experience. Juxtaposing between the existing artwork and how it feels like to interact with nature would be inevitable. One would start to wonder whether there is a sense of detachment or whether it is too surreal as the artwork tries to mimic nature, in an enclosed and technologically inclined environment.
Imagine ourselves standing in between nature, we feel more connected with the environment, the temperature, the naturally rhythmic sound, is a space we are familiar with. However, when you place yourself in Dune, our mind began to contemplate and wonder as it tries to comprehend between what is surreal and what is not.
In other versions of Dune, Studio Roosegarde took the artwork and placed it in a natural landscape. The artwork has now transformed tremendously from an intimate space with a natural landscape occupied by this inhabitant. The conversation between the artwork and the environment changes drastically.
The audience is transported into a new discourse. Is the artwork reacting to nature? How has the artwork now blurred the boundaries between nature and interactive art? How is it different that the artwork is now shifted to a natural landscape as opposed to a constructed environment? How does the landscape and nature inform contemporary art practices?
Dune is an interactive art piece that allows dynamism relation between landscapes, people and technology to co-exist and benefit the audience to find meanings between them, but it may be lost when placed in different environments.
Lab: Serial Communication
For this week lab, we focussed on Serial Communication. I used a potentiometer to control my sketch on p5Js. I tried to constraint the movement of the ship by using the map function, however, there is a ghostly image that follows the ship, I can't debug this issue unfortunately.
However, the movement of the ship works fine when the map function is not used.