October 10, 2018

Rigged Cameras, Hand Tracking 

This week lab opened up a new perspective on camera's using rigid bodies as the main entity. Setting up the rigged cameras in Unreal controlled by the motion trackers in the studio gives us a sense of movement using camera and how this cou...

October 3, 2018

The Motion Capture

Our weekend lab was nothing short but amazing. The great thing about the session that we had was we really think it through the sequence of interaction that we wanted to create. We didn't have props, as I was the main actor, I relied completely on the...

September 26, 2018

Data Cleaning(Lab)

We were taught in class how to compile data and also clean it. The process to clean a data takes an extensive period of time if we do not consider factors that could determine a well taken and clean data. Some of these factors are making sure that the...

September 12, 2018

I am eager to start with the MotionCapture/Bodies In Motion class. This would be my first hand experience using motion capture as a digital tool to create a piece of interactive/animated piece. I had previously prior experience in the field of animation, I enjoy 2D ani...

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HelloComputer (Final) - BreakUp Aid

October 25, 2018

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